Daisuke Ishiwatari on Beginner Mechanics for New Guilty Gear Game

Daisuke explains his take on developing with beginners in mind
By on September 13, 2019

Daisuke Ishiwatari, the creator and developer of the Guilty Gear Series, gave an interview to Famitsu regarding the newest iteration of GG.

He explains that instead of creating beginner mechanics for the game, he wants to redesign it from the ground up to be simpler and not too difficult. They’re hoping this approach helps to make the gateway into playing Guilty Gear a bit wider. Part of the process is to make the game not LOOK difficult and have people who don’t play be able to understand what is going on.

There are a few translations out there, but the translation from Xiei (@XiePlus) is being corroborated as a very well nuanced translation.

You can see Xie’s translation of the important section of the interview below:

If you are able to read Japanese, you can read the full interview on Famitsu here.

What do you think of this news about simplifying Guilty Gear?



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